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Monthly Archives: May 2009
SBSH introduces GoNews Touch
SBSH Mobile Software is excited to announce GoNews Touch. GoNews Touch is a news reader application that brings the latest news directly to your smart-phone, aggregating only headlines of your interest based on your personal configuration. GoNews Touch is the first touch-designed news reader application, allowing you to browse through all headlines using only finger navigation!
Powerful News Reader – Supports RSS, Full Text articles using template-parsing, article images and more!
Offline Aggregation – Grab news of your interest and read it even when you’re offline
Touch Designed – Designed specifically for use with Touch devices leaving your stylus far behind.
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News round-up: 25th May 2009
A leaked business presentation has thrown up some new details about the Palm Pre, such as a 5 hour talk-time. This does seem quite long, but it’s in black and white and goes against Apples theory of multi-tasking reducing battery life… A large selection of N97 photo and video samples have been posted at The Symbian Blog and it is safe to say that the results are more than impressive, especially the video quality. It looks as though 4 new BlackBerry devices are heading to AT&T this year. The Magnum, Onyx, Pearl 3G, and Gemini are all different enough, just, to grab different sectors of the market and RIM is certainly not letting up at the moment.
The Android powered Motorola Heron is also on its way to AT&T this year. The specs are nothing special, but the design is different and it is yet another example of the populatiry of Android among manufacturers. AT&T is also getting the HTC Touch Pro2 and Diamond2 very soon and that’s it for AT&T today. OK, one more AT&T point- the large wireless carrier has managed to let slip another confirmation of the 32GB iPhone through its BlackBerry trade-in program. The option is available to trade one in for a BlackBerry Bold if you so wish, and the last time I look it was still there.
Are the latest crop of Netbooks too big for you? The Umid M1 mBook will be just the thing for you then. With a 4.8″ WVGA touch screen, Windows XP or Linux and 8GB of MicroSD memory, this is the smallest netbook style device yet and will appeal to anyone who likes their computing as small as can be. Finally for now, Apple has now relented and approved the Eucalyptus eBook application which was previously barred for allowing access to the Kama Sutra. This is good news and the constant criticsm of Apple for barring apps is getting tiresome- I do not think this one should have been barred at all, but there is a lot to go through and mistakes will happen. See, I do stand up for Apple now and again…
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QOTD: Backups?
We have asked this question before, but any mention of backups is always a good thing. How often do you backup your smartphone or PDA and do you backup any expansion cards?

Will the smartphone replace the laptop? zzzzz….
Yes, the question has been asked millions of times before and the answer has always been a resounding ‘no!’ Most consider a smartphone to be too small to replace the relative comfort of a proper laptop and this reasoning is perfectly logical. However, if you told me a year ago that I could be using my smartphone to view and update Twitter, to update 247 and to generally keep up to date with my work and personal life I would have laughed.
Human beings adapt very quickly to new technology and the smartphone is a classic example of people sub-consciously using their devices for more and more activities without realising that they are doing it. As the usage increases so does the speed of data entry, and this leads on to even more usage. Documents are revised and written from scratch on a smartphone, 100’s of emails can be sent and received every day and very soon it becomes the third hand that you never realised you needed before.
If you take away the tasks that require serious amounts of time sat in front of a full size screen and keyboard, there is very little that a smartphone cannot do in 2009. Even video playback is at a level where the atmosphere of a full length film can be experienced. So, can a smartphone replace a laptop? Almost…
Spb TV Symbian
I forgot to post details of Spb TV Symbian last week, but it is definately one to keep an eye on- “Spb TV is a highly usable IP-TV solution, optimized to run on mobile devices. Spb TV provides users with lots of channels in multiple languages with easy-to-use features and settings. No subscription fee!”
- A wide selection of channels in over 10 languages
- Picture-in-picture mode
- Integrated TV guide
- Fast channel switching
- On-screen controls
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Palm and developers. Will it ever learn?
Palm has a long history with developer relationships, and it is an area that it never seems to get quite right. We now have a new muddle to wade throgh, of which more details are at Pre Central…
“Innocent mistake as it was, it seemed to be enough for Palm to claim breaking the NDA and subsequently canceling the meeting. This is where the confusion started, as it seemed to some that Palm was backing out of any support of preDevCamp. Whurley, Giovanni, and Dan each wrote their own blog posts on the issue, criticizing Palm’s developer relations. To that extent, both Whurley and Giovanni backed out of working on preDevCamp and setup an “unregister” button on the preDevCamp website for those who wish to back out as well. In other words, Palm slipped up a bit and may have seriously hurt their relations with some of their most passionate potential developers.”
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WHERE for BlackBerry
WHERE for BlackBerry is a free application well worth loading up, if you have a Crve 8900, Bold or Storm. “WHERE™ is a GPS application that delivers essential information about what’s around you. Are you looking for the hottest restaurants, jonesing for your next coffee fix, or need a cheap fill-up? WHERE delivers the best in local information from Eventful, Yelp, Zipcar, Starbucks, Gas Prices, Weather and more.”
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Windows Mobile Gaming will be taken seriously
It looks as though Windows Mobile gaming will be taken seriously in the future. There is a job posting currently up for a Product Planner which includes the following description- “This Senior Product Planner role will be responsible for helping Microsoft lead in consumer mobility by defining our strategy and roadmap for the Gaming experience. Key Responsibilities Include: Define consumer requirements for end-to-end experience for gaming. Define these for today’s market, evaluate future needs to enable us to influence and lead the market Partner with MCB UX and engineering teams to turn these requirements into end-to-end experience prototypes and specifications Partner with MCB developer planning to inform requirements for the platform. Lead and coordinate Microsoft’s mobile consumer experiences across MCB, Microsoft and 3rd parties…”
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CATCH-22: THE PRICE vs POPULARITY DILEMMA OF PRICING iPHONE APPLICATIONS
1.0 THE PRICE vs POPULARITY DILEMMA
Launched on 10 July 2008 with 500 third party applications available for download, the iTunes App Store has been open for business to the public and developers alike for ten months. Today, the App Store holds over 30,000 applications, enjoys over $1 million in downloads on a daily basis with more than 1 billion downloads in total to date.
This rapid rate of expansion has brought with it both significant challenges and opportunities for developers hoping to capitalize on the growing demand for iPhone applications. The question of “how much should I sell my application for?” is faced by hundreds if not thousands of developers on a daily basis.
In what is very much a Catch-22 scenario, developers face the issue of selling their application for less than its worth in the hope of making up in quantity sold, or selling at perceived market value with possibly fewer sales and the added risk of not making the ranking lists that play such a critical role in the commercial success of applications on the iTunes App store.
Finding a middle ground between price and demand (and popularity) that recovers costs and generates profit, whilst not stifling sales is a key factor that requires careful consideration by any developer prior to bringing their application to market.
2.0 LIMITING FACTORS OF THE ITUNES APP STORE
Despite rapid growth and development since its launch ten months ago, the iTunes App Store, and the market for iPhone applications is still in its infancy. From the perspective of developers looking to develop a pricing strategy, the App Store as a platform still has numerous limiting factors built into it in its current form in terms of access to:
2.1 Access to data and information
From a market research point of view, knowing which applications are popular for what reasons is crucial towards determining product positioning and pricing within the market. The App Store itself does not provide any detailed data that could be used for this purpose.
2.2 Search tools and sorting
The search and sorting functions within the App Store are sufficiently limiting to impede any serious attempt at conducting market research. The sorting criteria of time and popularity require applications to be very popular when first released in order to remain competitive or drop in ranking and get lost in the building stockpile of applications on offer.
2.3 Rankings and features
The only official indicators provided by the App Store of application popularity is the “Top 100” ranked applications and the number of reviews an application has received. Rankings are based on the number of downloads, not revenue, in a rolling average system. Unofficially, the numb er of reviews an application has received is another relative indicator of popularity (and downloads). In addition, the App Store displays featured applications under different banners of “What’s Hot”, “Staff Favorites”, and “New and Noteworthy”. These features skew popularity rankings significantly making objective quantitative analysis difficult.
2.4 “Race for the Bottom”
The absence of an effective and targeted search tool combined with a popularity ranking system based solely on the number of downloads has spawned a “race for the bottom”. This trend cannot be ignored in the process of developing marketing and pricing strategies, and means that determining a price on the basis of the merit of the application or resources invested impossible.
3.0 A QUANTITATIVE OVERVIEW
A snapshot of the Top 100 iTunes applications on any given day provides perhaps the most significant insight into the current trends shaping the market for iPhone applications. The dynamism of the market means however that these snapshots have a limited window of viability in terms of the information they provide. Tracking the Top 100 over an extended period of time could potentially provide further indication about the direction of the popularity and pricing trends of iPhone applications.
Of the iTunes App Store top 100 paid applications on 21 May 2009, 46% were priced at $0.99, 13% at $1.99, 14% at 2.99 and 27% at more than $2.99. This highlights the very strong negative correlation between price and popularity, the number of downloads, and earning potential.
Again, it needs to be stressed that the outcomes of any quantitative analysis conducted on the data that is accessible from the Apple iTunes store should be considered only indicative at best, and not conclusive in terms what type of applications are likely to succeed at which price entry points.
4.0 A QUALITATIVE APPROACH TO PRICING
Recognizing the limitations of performing quantitative analysis due to the lack of applicable data provided by the iTunes Apps Store, approaching the issue of price determination from a qualitative and comparative standpoint provides the most relevant basis for making an informed pricing decision.
Taking a closer look at the pricing strategies of competitors offering similar applications, operating within the same categories and targeting the same audience is always a good place to start in the process of developing an appropriate pricing strategy for iPhone applications.
Many of the Top 100 Apps are listed at a certain price “for a limited time”. Promotional pricing arguably generates exposure, increasing downloads and more customer reviews. Sacrificing margin in the early stages by choosing a low price entry point appears to reap rewards in the longer term.
5.0 PRICING STRATEGY OPTIONS
5.1 Basic pricing strategy options
NEUTRAL: Commit to a set price at fair market value ($X.XX).
SKIMMING: Set the initial price higher to increase profit margin on each download (higher than $X.XX).
PENETRATION: Set the initial price low to attract more customers and compensate for lower profit margin through increased sales volume ($0.99).
5.2 Recommendations
Based on the research conducted (and experience), adopting a PENETRATION pricing strategy starting at a promotional price of $0.99 (from a nominal price of $X.XX) for the initial release of applications yields the highest returns both in the long and short term.
There are four main advantages to this approach:
5.2.1 Maximize accessibility
Setting the price at the lowest entry level and at the lowest possible commitment cost to potential customers will encourage more consumers to purchase and download the application.
5.2.2 Maximize exposure
Greater accessibility leads to more downloads and more reviews. Reviews increase product desirability and increase the chances of placement on the Top Paid Apps rankings.
5.2.3 Higher rankings
Ranking highly is crucial to maintaining high sales numbers in the longer term.
Appearing in any of the top ranking lists could make the difference between success and having your application fade into anonymity.
5.2.4 Increased cross-product sales
High accessibility and exposure levels will result in greater cross-product sales. This will assist in generating sales of other applications on sale by developer.
5.3 Consumer uptake scenarios
In the event that consumer uptake is significantly different from expected, there are two main alternative strategies that may be considered in order to boost sales and improve long term profitability.
5.3.1 Low consumer uptake
In the event of very low consumer uptake at even the lowest price entry point of $0.99, setting the price to FREE temporarily could help to drive traffic, collect customer reviews, and gain exposure for the application. The risk remains that when the price is increased to $0.99 or higher, sales may not recover sufficiently to recover costs of the temporary promotion. A potentially more suitable alternative would be to launch a lite version of the application (with link to paid app) to generate interest and drive sales. Many developers are using this tactic as a marketing tool to attract downloads for the paid app.
5.3.2 High consumer uptake
A price increase could be considered as a means of boosting profitability in the event of consistent significantly higher-than-expected sales numbers. As a general rule however, even if sales are high, it is recommended to maintain the price at the same level, to keep interest, downloads and reviews as high as possible, and increase the chances of appearing in the rankings. Only under extreme circumstances should a price increase be seriously considered.
6.0 RANKINGS, RANKINGS, RANKINGS!
In the early days of the iTunes App store well developed applications would sell on their own merit. This is no longer the case, and developers risk not realizing the full sales potential of their app if not enough consideration is given to pricing.
Pricing strategies need to be developed on an app-by-app basis, with close attention paid to the prices set by competitors offering similar applications within the same categories and targeting identical markets.
The importance of making an appearance on the rankings for top paid and/or free applications both in general and within categories can not be understated. The amount of exposure this generates can make or break the earning potential of an application.
The rapidly evolving nature of the iTunes App market means that the reevaluation of current pricing strategies in place across product lines should be conducted on a continuous basis.
Close monitoring of download and sales statistics following launch is crucial towards determining the success of the pricing strategy implemented at launch and assist in the determination of modifications (if any) that may be necessary in order to maximize profitability.
- This is a guest post written by Bo Wang from iPhone app developer house Bokan Technologies (www.ibokan.com).
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Arabic language localization for HTC Touch Pro2
Sunnysoft has released full Arabic language localization for the HTC Touch Pro2 with InterWrite 10 Pro.
InterWrite Pro localizes not only standard system parts, but also specific parts of particular device. It will ‘translate’ HTC Touch Pro2 into the Arabic language. As a part of the application customers get further add on functions, practical touch-friendly keyboard with seven layouts, Arabic Fullscreen Keyboard and special Arabic Suite which contains three special Islamic applications:
•Prayer Times: prayer times for more than 1000 cities.
•Muslim Holidays: showing the most important Muslim occasions.
•Hijri Calendar: showing equivalent date for Hijri and Gregorian Calendars.
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The Palm Eos looks likely in 2009
The Palm Eos looks more likely than ever before with the spilling of an AT&T slide showing an image and many of the expected specifications. The slide does not mention webOS, but a “New Palm OS experience” is quoted (which must surely mean webOS).
A lowly 2MP camera is on board as is only 4GB of memory (3.75Gb available to the user) and there is no mention of an expansion slot. Surely 4GB is not enough even on a low-end smartphone these days?
O2 nabs the Pre in the UK, but there’s a long wait
After much speculation, it would appear that O2 has indeed won the exclusive rights to sell the Palm Pre in the UK. An article in The Guardian contains full details about the fight for the Pre in the UK, plus the following very worrying lines about the GSM version- “and it will be available in the UK in time for the crucial Christmas period.” and “Stocks of the device are limited, however, which is why gadget fans outside the US will have to wait several months before it becomes available.”
If Apple gets the iPhone on shelves in plentiful numbers early this will be a huge problem for the Pre in the UK. Then again, not many people in the UK used Palm OS smartphones so maybe Palm sees it as too small a market to make much of an effort in.
O2 has two of the most desired units in the UK now with Vodafone selling the Storm and Magic. The others appear to be stuggling a little to get devices, and this is the main problem with Apple starting off the whole ‘exclusivity’ set up with the iPhone…
Meet the Palm Pre
Palm Goon has managed to get its hands on a Palm Pre and has posted a series of articles looking at different aspects of the software. So far there are ‘meet me’ articles for the web browser, memos and tasks. Presumably we can expect more articles over the next few days.
So far the detail is good with some excellent screenshots thrown in for good measure. The information on a Pre will get automatically backed up online each night and updates can also be installed direct to the phone- just a couple of the highlights posted so far…
SkyClimber (Trackball) for BlackBerry
SkyClimber (Trackball) has been released for trackball BlackBerry devices. It takes a classic genre and brings it to this platform, and it works fairly well. It is also well priced at only $1.49.
“Bounce your ball for as long as you can. Scroll the trackball left or right to move the ball left or right across the screen (it automatically bounces). Gain points by hitting the pads, if you miss and fall of the screen, the game is over. You start off with a single ball, a smiley face, and can gain more by playing the game. There a four balls in all, and each bounces a different height, making the game easier or more difficult. Also includes three unlockable game types/challenges (one unlocked with each ball).”
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15% off ALL software this weekend!
It is a public holiday in the UK this weekend so we thought a small discount is in order (any excuse). You can get 15% off all software in the PDA-247 software store by using discount code ‘May2009′. This applies to all software not already discounted and the coupon runs out midnight Monday. Happy shopping!
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