Ewan Spence has written a damning review of Edge for Symbian and notably declared- “There’s only one problem with it. There’s no challenge and it’s not fun. Okay, two problems.” Strange that it was raved about by iPhone users, but it goes to show that when it comes to gaming, few agree.
“Neither are the controls a problem. As well as using the touch-screen to pull the cube around the screen (the view always stays centred on your cube), you have the option to use the tilt sensor in your phone to influence the movement. It’s a nice idea, and it works as much as it can, but I found it a touch frustrating and not accurate enough for an arcade game of this ilk, especially one that times your progress against the clock. So it was switched off and back to the touch screen.
But a nice looking interface and innovative controls do not make a game. A game makes a game, and for all the style on display, I never felt that Edge was giving me a challenge – rather it was saying “pass the time with me, I look really cute.” Which might work if I had never seen a game this beautiful before, but unfortunately “Deathchase 3D” beat them to it.”


