Articles tagged with: PDA
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Sony has announced its Video On Demand service which could be seen as a rival to iTunes. It may need a little more content, but all competition is good.
Today at the IFA 2010 show in Berlin, Sony announced that “Video On Demand powered by Qriocity™”, a premium streaming video service, will be available this fall in five European countries including France, Germany, Italy, Spain and the U.K. With “Video On Demand powered by Qriocity,” customers can choose from hundreds of box office hits from 20th Century Fox Home Entertainment, Lionsgate, Metro-Goldwyn-Mayer Studios Inc. (MGM), NBC Universal International Television Distribution, Paramount Pictures, Sony Pictures Home Entertainment, The Walt Disney Company, and Warner Bros. Digital Distribution, as well as popular content from top local studios. Many movies are available in High Definition (HD) as well as Standard Definition (SD), and all can be rented at the touch of a button on Sony’s 2010 models of network-enabled BRAVIA® TVs and Blu-ray Disc™ players, and Blu-ray Home Theater systems. “Video On Demand powered by Qriocity” has been available in the U.S. since April 2010.
Sony also announced plans to introduce “Music Unlimited powered by Qriocity™”, a new, cloud-based, digital music service. Available by year’s end, “Music Unlimited powered by Qriocity” will give music lovers access to millions of songs stored and synchronized through the cloud. “Music Unlimited powered by Qriocity” will initially be available across Sony’s 2010 models of network-enabled BRAVIA TVs, Blu-ray Disc players, Blu-ray Home Theater systems , as well as PlayStation®3 computer entertainment systems and VAIOs and other personal computers, and will become increasingly available on a range of Sony’s portable devices.
“Music Unlimited powered by Qriocity” brings together the features cited as most important by music enthusiasts. With access to a huge library of songs through the cloud, users can discover new music through channels personalized to their tastes on multiple devices and without the requirement to manage digital music files. The convenience resulting from this new consumer music experience will further enhance the value of music, thus creating new opportunities for the industry. Details of the service plan will be announced in the future.
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Orange has unveiled High Definition Voice which sounds awfully catchy. It will work on select phones and claims to offer louder, clearer, sharper mobile calls. I will be doing some research into this to see what is really behind the product…
Orange today announced the first major advancement in UK mobile voice calling for 20 years with the launch of mobile High Definition (HD) Voice. Providing crystal clear sound quality for calls, mobile users will see the service set a new consumer benchmark, with today’s move testament to Orange’s continuing focus on innovation.
HD Voice offers a proven improvement in the sound quality of traditional mobile voice calls. The service eliminates the distance between friends, relatives and colleagues to make callers voices sound like they do when communicating face to face. Reducing the background noise, hisses and crackles of normal mobile calls, HD Voice also excels in noisy environments, so whether you’re at a football match or concert, on a building site or next to heavy traffic – HD Voice gives louder, clearer, sharper mobile calls. This will come as a relief for a third (32%) of Brits who blame background noise including road works or noisy chatty friends as the biggest disturbance in conversations*.
Orange HD Voice is available at no extra cost to all Orange mobile customers who take a HD Voice enabled handset. From launch, new variants of the Nokia 5230, Nokia X6, Nokia E5 and Samsung Omnia Pro will be HD Voice enabled with further manufactures expected to offer HD handsets in the coming months. All HD Voice enabled handsets will be labelled with the Orange HD Voice logo, helping customers to easily recognise those devices that support the new Orange HD Voice service. HD Voice demonstration units will also be available in Orange shops.
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A woman in Philadelphia has had surgery for ‘BlackBerry Thumb’ after using her iPhone too much. Firstly, the name of the condition obviously needs a change and secondly, how long before the lawsuits start to arrive?
The problem here is that this will happen if you use a small keyboard too much, just like RSI happens if you type too much, just like a bad back happens if you lift too much too often. We are not built to use these things and I am fairly sure that whoever created humans didn’t build the thumb for smartphones. Then again…
From WTSP- “The mortgage banker spends 12 hours a day texting clients on her iPhone.
“I’m texted out,” she said.
The constant texting put so much pressure on her hands that the tendons in her thumb became inflamed. She had to undergo surgery to remove the tendons.
Doctors say if you start feeling pain during texting, stop. Don’t try to power through it.”
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My Writing Nook is such a simple tool that it is easy to discount it as a one trick pony that could never compete with the more sophisticated multi-use services currently available. The simplicity is what makes My Writing Nook such a great tool to use though and this is why I have been using it every day for the past few week without fail.
It is a simplified writing environment that is accessed via www.mywritingnook.com and which is completely free. All you do is tap the icon to create a new document and away you go- you start typing and that’s about all you need to know to get started. The documents will be named from the first few words that you type and they are placed in alphabetical order in the right-hand column. Tapping one icon will remove that list to give you a completely clean writing area and you can email the finished document or save it to your desktop for reviewing later. There is a live word count which is hidden in the bottom right-hand corner and coloured icons next to each file which you can customise- this is the only form of organisation available.
It runs on Google’s Cloud setup and does sound rather dull doesn’t it? But, throw in an iPhone, iPad and Android app and the concept becomes interesting. You write whenever you want to and it syncs between multiple devices with the tap of an icon. The scope for this is immediately apparent because you have access to everything you are working on all of the time no matter what device you use. For example, you could write a couple of paragraphs on your iPhone when you are on a train and continue when you are back at your work computer. When at home you can continue on another computer and so the process continues.
It may sound just like Google Docs and it is in essence, but with the absence of lots of formatting options, complex file naming and tweaking and a clutter free environment that lets the words shine through. In my tests almost all mobile browsers work with the service as well so you don’t need a dedicated app to use it on your smartphone. It is one of a growing band of services that recognise that simplicity is the way forward and it works about as well as I could possibly hope for. Brilliant.
Click the image above to download the iPhone / iPad app.
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In a recent poll by Nokia Conversations 38% of respondents said that battery life was the most important function of a mobile phone for them. Data connectivity came in at 25% and multimedia at 17%. Screen size and overall size followed.
Let’s remember, however, that this poll was carried out by ‘Nokia’ Conversations so the majority of respondents would be using a Nokia. It also flies in the face of industry trends where phones with suspect batteries are doing so well. Nice to see that 38% of people are with me though:) Full details of the poll are here.
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asymco has written a fascinating account of how the mobile industry has moved over the past 3 years, with a focus on the financials. The two pie charts below say a lot about the movement of Apple and RIM in particular. The fact that Nokia has dropped from 63% to 22% is shocking.
The total available profits in the industry dipped to a bit under $4 billion at the trough of the recession, and have recovered to nearly $6 billion in the holiday quarter last year. However, not all vendors are profitable. As you might expect from looking at the operating margins, Motorola and Sony Ericsson have been generating losses for most of this time period. They have both reached profitability in the last quarter, though at very low levels and after having lost a large part of their sales. LG has turned negative this past quarter after being a modest earner for some time. Samsung has maintained a fairly even consistency in its profit capture, though with its expanding market share, it seems to have come at the cost of pricing.
Finally, looking at the pure smartphone vendors RIM and Apple, the picture is nothing short of astonishing. This before-and-after share-of-available-profit chart shows that the two entrants went from about 7% profit share to 65% in three years.
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The Australian government is looking to start charging classification fees for apps and games amid concerns that Apple, Google and others are avoiding millions of dollars in classification fees. These fees range from $470 to $2040 and if brought into force it is likely that these fees would have to be passed onto the developers.
In reality it would not make sense to start charging at these levels because it would kill off the industry and likely see a rebuttal from the big manufacturers which would only do harm to the economy. One to keep an eye on though. Thanks to Joel.
From Theaustralian- “THE Labor Party has flagged it will shut down a major loophole in the mobile phone industry.
The loophole has allowed games and applications to go online without any kind of classification.
Amid debate on internet and video game censorship, it has emerged that thousands of smartphone games and applications are being sold or distributed without going through a classification check, in contravention of the National Classification Scheme.
The largest distributor of smartphone applications, Apple, is bypassing millions of dollars in fees, as classification fees range from $470 to $2040 for computer games, costing the government revenue.
More than 220,000 applications are available in Australia for download.
At a conservative estimate, one-third of them are games, suggesting compliance costs would be in the millions.”
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If the subject of touch screens and their shipment volumes float your boat read on. We won’t judge you…
From DisplaySearch- “After only 4% growth in 2009, the mobile phone display market is set to grow by 14% in 2010, with shipments forecast to reach 1.68B units, according to the latest DisplaySearch Quarterly Mobile Phone Shipment and Forecast Report. In Q1’10, mobile phone display shipments fell 9% Q/Q due to seasonality, but increased 34% Y/Y, reaching 370.5M units (Figure 1).
“With an average worldwide market penetration of mobile phones at 70%, manufacturers are eager to introduce new features, applications and user interface improvements, such as touch screens, to ensure continued growth for this segment this year,” noted Calvin Hsieh, research director at DisplaySearch. “The migration of various display panel technologies and increasing average display sizes reflects these trends.”
The fall in shipments, combined with a 4% Q/Q decline in average selling price, produced a 13% Q/Q revenue decline. Active matrix OLED (AMOLED) displays were the only technology for which revenues increased Q/Q, as both unit shipments and average prices increased Q/Q. This reflects the success AMOLED is finding in high-end smart phones. These phones are demanding larger display sizes, and in Q1, the average screen size for AMOLED passed 3”, larger than TFT LCDs.
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Vodafone has made available its Mobile Wi-Fi product. It is available on various plans and allows the connection of up to 5 wireless devices. I expect to have one of these soon and will post my thoughts.
“Get up to five devices – such as laptops and netbooks – connected to the web with our handy Mobile Wi-Fi. There’s no wires, and no software to install. Just switch it on and enjoy our award-winning, dependable mobile broadband.
Choose from a range of price plans. Don’t want a long-term tie-in? Go for our simple 30-day plan. Or get a generous 5GB data allowance and our Mobile Wi-Fi device for free with our £25 18-month plan.
What else will impress you about our Mobile Wi-Fi? Its long battery life – get up to four hours from a single charge. You’ll also love that you can share documents easily with anyone who’s using your Mobile Wi-Fi.”
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Sales of handheld gaming consoles have started to stall according to new data from iSuppli. It seems that the threat of smartphones such as the iPhone is starting to have an effect, but we should not discount the possibility of saturation in the market.
On a personal level I cannot see how a Nintendo DS or Sony PSP will compete long term with the iPhone and the high-end Android devices. Of course dedicated gaming consoles offer a superior experience, but is it superior enough to beat off the pricing of the smartphone games and the proliferation of the smartphone market which enables multi-player to a level we have never seen before? No it isn’t…
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The latest figures from Gartner highlight some impressive movement for the Android platform and some not so impressive trends for the likes of Nokia.
Android is up a full 15.4% market share from only 1.8% last year and almost every other mobile OS has taken a hit because of it. iOS is up 1.2% at 14.2%, but the iPhone 4 would not have had any impact on these figures.
Symbian is down from 51% to 41.2% which must be a concern for Nokia and it is the first time that its percentage has dropped so markedly. RIM is down 0.8% at 18.2% which may, or may not, be a cause for concern and Windows Mobile has taken another expected drop from 9.3% to 5%. webOS is sadly nowhere to be seen.
From Gartner- “In the second quarter of 2010, Nokia’s mobile device sales to end users reached 111.5 million units and a share of 34.2 percent. Nokia’s economies of sales and excellent distribution enabled it to hold onto the top spot in the mobile device market. But good quality, well-priced products were not enough to maintain Nokia’s leadership in the high-end sector. This caused Nokia to lose 2.6 percentage points year-on-year. Nokia’s senior executives need to do more to attract developers and other ecosystem members by revising its platform strategy and improving its communications.
Samsung sold 65.3 million devices in the second quarter of 2010 that translated into a 20.1 percent market share. Although Samsung’s sales were strong in developing markets, its shift in product mix caused an overall decline in ASP. Samsung maintained its position in the midtier by launching several new devices, including messaging handsets. This more aggressive strategy toward the mass market enabled it to reduce inventory in the second quarter of 2010. Samsung will also be one of the first manufacturers to bring Windows Phone 7 devices to market, in time for the fourth quarter of 2010, showing that this manufacturer continues to keep its platform options open, even as it works on its own bada platform.
Research In Motion (RIM)’s mobile device sales to end users reached 11.2 million units in the second quarter of 2010, confirming RIM’s position as the fourth largest brand with a share of 3.4 percent this quarter. New devices running BlackBerry OS 6.0 — such as RIM’s first touchscreen qwerty slider, the Torch — will be available from the third quarter of 2010. We believe the Torch’s form factor will still appeal more to business users than to consumers and will stop many loyal BlackBerry users defecting to other platforms, but it won’t attract many new users to the brand.
Apple’s mobile device sales reached 8.7 million units or a 2.7 percent share of the overall mobile device market, but a 14.2 percent of the smartphone market. Apple maintained its No. 7 position in the worldwide mobile device market and held the No. 3 position in the worldwide smartphone market. Apple’s sales would have been higher if it had not had to face tight inventory management in preparation for the arrival of the iPhone 4 at the end of the second quarter of 2010. Apple also suffered from some supply constraint on the new device. We expect that a wider global rollout of iPhone 4 will sustain Apple’s sales momentum throughout the second half of 2010.
In the smartphone operating system (OS) market, Android expanded rapidly in the second quarter of 2010, overtaking Apple’s iPhone OS to become the third-most-popular OS in the world (see Table 2). In the U.S, it also overtook RIM’s OS to become the No. 1 smartphone OS in this region. “A non-exclusive strategy that produces products selling across many communication service providers (CSPs), and the backing of so many device manufacturers, which are bringing more attractive devices to market at several different price points, were among the factors that yielded its growth this quarter,” said Ms. Milanesi.
Smartphone sales to end users totaled 61.6 million units in the second quarter of 2010, a 50.5 percent increase from the same period in 2009. The top four smartphone OS vendors exhibited growth in the second quarter of 2010, and accounted for 91 percent of the worldwide smartphone OS market, up 6 percent year-on-year.”
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Smartphone Essentials Issue 104 is now available to buy in all good bookshops. This month it includes a look at the Word’s Best Smartphone, how to supercharge your phone, 20 top apps for the iPhone 4 and a long look at the Dell Streak.
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TalmsPalm has posted details of an offer from PocketGear which is worrying for all developers. Here are the two most salient points-
“Handango has advised us that Handango’s unaudited accounting records indicate that Handango may have owed you as much as $ 416.70 on February 15, 2010. Our preliminary review of these records indicate that some of these amounts have been outstanding for several years.”
“PocketGear is offering to pay you $ 41.67 in full and complete satisfaction of all amounts that PocketGear or Handango may owe you for goods and services provided or sold prior to February 15, 2010.”
The moral of the story? Use the 247 software store instead:)
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A girl has quit her job using a dry board 33 times. It sounds strange, but check out this page for the full story. An impressive way to move onwards and upwards (if it is real). Thanks to Gavin.
UPDATE: This has been confirmed as a hoax.
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I did some work on the site last night to speed it up and so far it all looks good to me. However, Peter is having the following problem- “Having an odd thing on the site – maybe just me? Not logged in, it defaults to mobile view – switching mobile off switches to view first post, then any other page is back mobile again. Logging in brought things back to normal. Until I log out again…”
Are you experiencing this problem? Please add a comment to let me know if you are so I can get it fixed. Also, have you noticed any speed differences since yesterday?

















